论文标题

两人游戏的图形结构

The graph structure of two-player games

论文作者

Biggar, Oliver, Shames, Iman

论文摘要

在本文中,我们通过他们的响应图分析了两人游戏。响应图的节点是策略配置文件,如果单个播放器的策略不同,则在配置文件之间具有弧度,而ARC的方向表示该播放器的首选选项。响应图,尤其是它们的下沉组件牢固地连接的组件,在进化游戏理论和多代理学习中的现代技术中起着重要作用。我们表明,响应图是一个简单且动机良好的战略互动模型,尽管不依赖于主要的收益,但仍捕获了游戏的许多非平凡属性。我们表征了分别与零和潜在游戏共享响应图的游戏,并在这些集合之间展示了双重性。这使我们能够理解这些属性对响应图的影响。匹配的便士和协调的响应图被证明在所有两玩家游戏中都扮演着关键角色:每个非题为主导的策略都与这些图形结构一起参加了一个子游戏。作为推论,与零和潜在游戏共享响应图的任何游戏都必须可以占主导地位。最后,我们在一些较大的游戏中演示了结果。

In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc indicating the preferred option for that player. Response graphs, and particularly their sink strongly connected components, play an important role in modern techniques in evolutionary game theory and multi-agent learning. We show that the response graph is a simple and well-motivated model of strategic interaction which captures many non-trivial properties of a game, despite not depending on cardinal payoffs. We characterise the games which share a response graph with a zero-sum or potential game respectively, and demonstrate a duality between these sets. This allows us to understand the influence of these properties on the response graph. The response graphs of Matching Pennies and Coordination are shown to play a key role in all two-player games: every non-iteratively-dominated strategy takes part in a subgame with these graph structures. As a corollary, any game sharing a response graph with both a zero-sum game and potential game must be dominance-solvable. Finally, we demonstrate our results on some larger games.

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