论文标题
Tangi:虚拟现实中具体的物体探索和操纵的切实代理
TanGi: Tangible Proxies for Embodied Object Exploration and Manipulation in Virtual Reality
论文作者
论文摘要
由于常规控制器和自由交互技术的局限性,探索和操纵复杂的虚拟对象是具有挑战性的。我们提出了Tangi工具包,该工具包使新手能够使用可复合形状的原始词快速构建物理代理对象。 Tangi还提供了操纵器,允许用户构建包括可移动零件在内的对象,从而适合VR中的富本对象探索和操纵。在一组不同的用例和应用程序中,我们显示了Tangi工具包的功能,并评估其用途。在与16名参与者的一项研究中,我们证明了新手可以使用可复合形状的原始素快速构建物理代理对象,并探索不同级别的对象实施结果如何影响虚拟对象探索。在与12名参与者的第二次研究中,我们评估了Tangi的操纵器,并研究了相互作用的有效性。这项研究的发现表明,坦吉的代理人表现优于传统控制器,并且通常受到参与者的青睐。
Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Manipulators allowing users to build objects including movable parts, making them suitable for rich object exploration and manipulation in VR. With a set of different use cases and applications we show the capabilities of the TanGi toolkit, and evaluate its use. In a study with 16 participants, we demonstrate that novices can quickly build physical proxy objects using the Composable Shape Primitives, and explore how different levels of object embodiment affect virtual object exploration. In a second study with 12 participants we evaluate TanGi's Manipulators, and investigate the effectiveness of embodied interaction. Findings from this study show that TanGi's proxies outperform traditional controllers, and were generally favored by participants.